蜗牛创始人兼CEO石海谈《九阴真经》进军北美

时间:2012-11-12 11:13 作者:17173 手机订阅 神评论

  What games are you localizing for American gamers?

  你们在为美国玩家进行那个(些)游戏的本土化?

  This year we are introducing Age of Wushu, which we believe is the first game of its kind to achieve an authentic presentation of Chinese martial arts. No other game has truly portrayed the historical setting as well as the actual fighting styles of real martial arts. We’ve created a game with its traditional features intact, and completely refitted it with a brand new skin.

  今年我们向北美输出了《九阴真经》,这是中国第一款真武侠游戏。没有任何一款其他游戏可以像九阴一样真正地体现历史背景和原汁原味的武术打斗风格。由此,我们打造了一款融合了传统功能系统与全新界面感受为一体的游戏。

  Can people learn the martial arts in some capacity through playing this game?

  玩家通过玩这款游戏可以了解中国武术吗?

  With respect to the game as a whole, the player will gain a deep, profound understanding of Chinese martial arts. This is achieved in a great part by our exhaustive motion-capture of real martial artists. Of the eight different Schools, or disciplines, of martial arts we present in the game, such as the Shaolin or the Wudang, we’ve invited actual practitioners who carry on those traditions to demonstrate their skills. We’ve also localized a large volume of text we’ve written to bring an ancient culture to life. In all, through this game, we’ve essentially presented a systematic review of Chinese martial-arts lore in its entirety.

  就整个游戏而言,玩家可以对中国武术获得一个深入、深刻的了解。这大部分要归功于我们对武术家的真实动作捕捉。游戏中八个不同的武学门派,如少林武当等,我们都请来了精通该门武学的真实武术家,来演练动作并捕捉进游戏。同时,九阴中也创作了大量的文本把古代中国的文化带到游戏中。总之,通过《九阴真经》这款游戏,我们系统地展现出了中国武侠文化的精髓。

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